Need for Speed: Hot Pursuit 2

Need for Speed: Hot Pursuit 2

Hot Pursuit II is a worthwhile purchase for anyone interested in an arcade-style racing game.

Need for Speed Hot Pursuit 2 – You’re the Cop PS2 Gameplay HD

Need for Speed Hot Pursuit 2 You’re the Cop PS2 Gameplay
Release Date: October 1, 2002
Platforms: PlayStation 2, Microsoft Windows, Xbox, GameCube
PCSX2 Settings:
Renderer: OpenGL (Hardware)
Interlacing (F5): Auto
Texture Filtering: Bilinear (PS2)
Internal Resolution: 4x Native
Anisotropic Filtering: 16x
Mipmapping: Basic (Fast)
CRC Hack Level: Automatic (Default)
(✓) Enable HW Hacks: Skipdraw 5
Requested by: rtabana
My PC Specs:
CPU: Intel Core i7-4790K
GPU: GeForce GTX 1070
Ram: 16GB
OS: Microsoft Windows 10 Pro
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Need For Speed Hot Pursuit 2 Intro 4K 60fps Remastered

Here is the original intro of Need For Speed Hot Pursuit 2 from PS2.

The original video had some quality problem, such as extreme blur on mostly all the scene, i couldn’t do a lot about it sadly since the original source is “made this way”.

All was upscale into 4K using AI upscaler and adobe after effect.

It was converted entierly into true 60fps !

There will be other video in the future, if there is any request don’t hesitate to ask me.

Want to talk about amazing game or opening/ending, want to had a request ? join my discord server !


Playthrough [PS2] Need for Speed Hot Pursuit 2 – Part 1 of 2

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Developer: EA Black Box
Publisher: EA Games
– NA: October 2, 2002
– EU: October 25, 2002

Need for Speed- Hot Pursuit 2 Intro HD 720p!

Need For Speed Hot pursuit II ©
EA Games U.S.A 2001- 2002 ©

Need for Speed: Hot Pursuit 2 (also known as NFS6, NFS: HP2, and Hot Pursuit 2) is a 2002 racing video game, serving as the debut Need for Speed (NFS) title from EA Black Box[2], and the first Need for Speed for the sixth generation of consoles as well as the last of the Classic Era Need for Speed Games. In 2003, the game was awarded Console Racing Game of the Year

Hot Pursuit 2 draws primarily from the gameplay and style of Need for Speed III: Hot Pursuit; its emphasis was on evading the police and over-the-top tracks featuring lengthy shortcuts.
As with the game’s predecessor, the player also has the option to play as a police officer trying to arrest speeders. To do so the player rams the speeding vehicle multiple times to disable it. The player must turn on their lights and sirens while in pursuit, and they automatically turn off after arresting the suspect. Police can call for a road block, spike strips, and request help from a helicopter to assist in chasing the target vehicle. At the end, the player is awarded for the cars busted. In the PlayStation 2 version this mode is called You’re the Cop mode while in the PC, Gamecube and Xbox versions it’s Be the Cop mode.
Races take place in four environments which differ in atmosphere, with a handful of tracks per environment. The different tracks in an environment are formed by different roads being connected or separated by road blocks. A fictional tropical island, reminiscent of Hawaii, is the most varied environment; the track traverses a city, volcano, waterfall, beach, forest, and two villages. The coastal forest environment, reminiscent of the Washington coast, sometimes has foggy weather, but this does not effectively limit visibility during races. The Mediterranean coast and so-called Alpine environments are more homogeneous, with little variation except the occasional short cut. Compared to the original Hot Pursuit, which features weather and day/night variation independent of track, and widely varying environments from snowy mountains over cities to desert, Hot Pursuit 2 tracks have significantly less variation.
Hot Pursuit 2 is also the first in the series to lack an in-car view that was available in preceding Need for Speed titles. There is only a “driver’s perspective” view available, without a visible dashboard. There is one race however on the PlayStation 2 version, with a Ferrari, in which the player drives with this in-car view.

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